Profiler Cannot Find Game

2025

As I was learning Wwise, I ran into this issue: the Remote Connections window in the Wwise Profiler could not find my game. I searched online for hours, sifting through documentation and community forums, but what I did find didn’t work, or I found people with the same problem and no answers.

So I reached out to AudioKinetic for help, but we got stumped. Then they showed me the Wwise Discord, and a few days after messaging the help channel, someone helped me work around the issue.

And the workaround really wasn’t that difficult to do, but what I struggled with was understanding why it worked. How do Unity and Wwise actually communicate with each other? The person who helped me in the Wwise Discord explained a little bit, and things began to click.

But there was still a lingering question: Why can’t Wwise discover my game? I looked into networking and ports, looking at the TCP and UDP connections in my terminal. I thought I had the discover ports set correctly, but it seemed like Wwise just wasn’t listening for any game at all. Getting this far, I decided to stop digging, and let someone who knew more about Wwise’s inner workings tackle this. So I collected all of my thoughts and recorded a tutorial/investigation of this issue.

I’ve already gotten a comment saying that I helped someone work around this issue, but I also hope one day the info I provide can help fix the deeper, underlying issue.